UX Design / UI Design / UX Research

Skip the queue. Find the elephants.

An app that helps visitors get the most out of a zoo visit.

Role
Sole UX Designer
Timeline
Winter – Spring 2024
Tools
Figma, Illustrator, Photoshop, Miro
Responsibilities
Research, UI, testing, UX writing
Three Zooplanner app screens on phones against a backdrop of tropical leaves

Overview

A zoo visit often starts with queuing to the ticket booth and continues with wandering. Where are the elephants? Where’s the toilet? When are they feeding the lions? Visitors often struggle to find information on-site, relying on static maps or scattered data.

For my Google UX Design portfolio project, I designed a mobile app for the visit itself: buy your ticket beforehand and skip the queues, find your way in the zoo with a map that knows where you are, check the zoo’s agenda easily and learn more about the animal right in front of you.

Final design

Choose your ticket screen with ticket types and amountsZoo map screen with filter icons and an animal pop-upAnimal page for the African bush elephant

Buying a zoo ticket shouldn’t require an account

The competitors I audited didn’t let you buy a ticket in their app; if they did, it was a link to an external website. I decided to make buying a core feature instead so that app users can get into the zoo faster.

My first version was too complicated, requiring the user to sign up before buying a ticket. During the first usability study, I found out that this caused participants to stall in the purchase flow. To fix this, I simplified the user flow and removed the sign-up requirement. In the second study round, every participant completed the purchase without hesitating.

Before

After

Ticket screen before: log in or create an account to buy ticketsTicket screen after: buy your ticket straight away

Universal icons make navigating easier

The map is one of the main features in the app. In the usability study round one, participants couldn’t understand my custom map symbols. I changed them to universal icons people already know. In round two of testing, the users understood the symbols but still wished to see more information on the map. For the final version, I replaced the dots with symbols matching the filter icons and added the user’s location.

1st version

2nd version

3rd version

First version of the map: a wireframe with custom symbolsSecond version of the map with universal icons and dotsThird version of the map with symbols matching the filter icons

Colour-coded scale on itself rarely tells the whole story

Each animal page shows the species’ conservation status on a colour-coded scale. In testing, the colours alone didn’t carry the meaning: participants weren’t sure what the scale was telling them. And for anyone with a colour-vision deficiency, it would have said even less. To clarify the colour-coded scale, I added text labels and tooltips to explain each level.

Old version, no explanation

Updated version, with a tooltip

Threat level scale without an explanationThreat level scale with an Endangered tooltip